by Prowler
In order to keep the US having 1/6 chance to win in MIRACLE ON ICE, when both players roll a die, you have to give the USSR a +3 advantage, but US wins ties.On the subject of another card idea similar to the two you have submitted,
given that your cards seem to be based on the concept of variable effect depending on when they are played, and also based on "popular culture" (sports and cinema), why not consider a Late War "Red Scorpion" card? The first time you play "Red Scorpion" it is a USSR event, then, instead of discarding or removing the card, it passes to the US player and becomes a US event.