Reply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by Gastel TwoShedsJackson wrote:3. Don't really see the point of this, TS is a game, not a script.I've been thinking of a variant where the players make a speech (short) about the cards they play,...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by Gastel TwoShedsJackson wrote:nightglider1 wrote:TwoShedsJackson wrote:Mainly though, why complicate things, realism usually has to be sacrificed for game play and I think this game has gotten far...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by AnimalMother TwoShedsJackson wrote:1. Turkey wasn't important enough to be a battleground. Apart from the Jupiter missiles (reflected in the game's Cuban Missile Crisis card), what influence did it...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by Aardvark2 Very interesting variant there, Animalmother. I will try this out. I always wondered what they were doing, making Turkey part of Western Europe and treating it as a non-BG. It had one of...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by TwoShedsJackson AnimalMother wrote:TwoShedsJackson wrote:1. Turkey wasn't important enough to be a battleground. Apart from the Jupiter missiles (reflected in the game's Cuban Missile Crisis card),...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by AnimalMother I've played over a dozen games and USSR has won all of them except twice, when USSR triggered DEFCON 1 by accident. The geeks say USSR wins 2/3 of the time, so, yeah it favors the USSR...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by alex352 As far as I understand it, with the moderate modifications from the deluxe edition it is now very much balanced.
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by Oakfed AnimalMother wrote:It's the original game which scripts Israel as a likely American-aligned country by starting it out as a USA-only influenced country, and by providing an "Arab Israeli...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by TwoShedsJackson AnimalMother wrote:I've played over a dozen games and USSR has won all of them except twice, when USSR triggered DEFCON 1 by accident. The geeks say USSR wins 2/3 of the time, so,...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by 1989Game I would like a Middleast US event in Early War deck, such as the Eisenhower Doctrine.http://en.wikipedia.org/wiki/Eisenhower_DoctrineRemove 3 USSR influence in the Middleast, no more than...
View ArticleReply: Twilight Struggle:: Variants:: Re: Arms Race Track + Cheaper Space...
by theory Your ideas are so bad, I don't even know what to say. They would be fine mechanics, perhaps, in another new Cold War simulation game, but in TS they would just shatter the game's carefully...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by AnimalMother Oakfed wrote:AnimalMother wrote:It's the original game which scripts Israel as a likely American-aligned country by starting it out as a USA-only influenced country, and by providing...
View ArticleReply: Twilight Struggle:: Variants:: Re: Arms Race Track + Cheaper Space...
by AnimalMother theory wrote:Your ideas are so bad, I don't even know what to say. They would be fine mechanics, perhaps, in another new Cold War simulation game, but in TS they would just shatter the...
View ArticleReply: Twilight Struggle:: Strategy:: Re: Turn One Headline - US -Headlines...
by HeyJoe I can't think why this would be worth it. Okay, you headline East European Unrest and then play destalinization for the ops. USSR takes influence out of Finland and Poland. If you have...
View ArticleReply: Twilight Struggle:: Strategy:: Re: Specific cards: Marshall Plan
by HeyJoe If I am USA then I will usually headline this card as soon as I get it. Enabling NATO to be triggered and getting extra influence to Europe while I still need it is worth it compared to...
View ArticleReply: Twilight Struggle:: Strategy:: Re: Space Track and Realignment
by HeyJoe Realignment is best used as traps and for specific cards (like Junta, Tear Down This Wall, etc.) that allow them.For example, let's say you are the USSR and you have influence in Nigeria. To...
View ArticleReply: Twilight Struggle:: General:: Re: ORDERS CLOSED 07/10/2012 -- Next...
by dorakeen OliverOil wrote:Im sorry i just found out about this, id like to order some dice if its still possible or if extras showup. I just find out this thread too ! Is there any possibility to...
View ArticleReply: Twilight Struggle:: Strategy:: Re: How to hold Cuba as USSR?
by HeyJoe USSR has a good chance of holding Cuba despite realignments with +1 +1 for both sides. Cuba has three influence in it, so it's unlikely to get a realignment roll that will remove all...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by Halfinger I play this as a game not a historical treatise. It still teaches a lot about the history of the cold war and any illogical game elements are largely irrelevant. To make it realistic you...
View ArticleReply: Twilight Struggle:: Variants:: Re: More Realistic Middle East
by Vidarrr One point the designers actually make in the designer notes is that the game tries to follow the mindset of the cold war, even those parts (for example domino theory) that were demonstrably...
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